How many kirby games




















Remake of Kirby's Adventure. Remake of Kirby's Epic Yarn. These are not games, but are amiibo figures used to provide extra functionality to compatible Nintendo Switch, 3DS, and Wii U games, including those outside the Kirby series.

Common amiibo functionality in the Kirby series includes giving the player items , Copy Abilities , or power-ups. The first Kirby game to support amiibo functionality was Kirby and the Rainbow Curse. Released exclusively at Best Buy at launch in the United States. These are not games, but are Kirby -related themes used to decorate members of the Nintendo 3DS family.

Released only in Japan as a promotional campaign with Lawson convenience stores and Europe. Released as a promotion and a My Nintendo reward in North America. All music releases have only been sold or made officially available in Japan unless otherwise noted.

Kirby Wiki Explore. Most Visited. List of Games. Recent Releases. Explore Wikis Community Central. Register Don't have an account? Kirby series. View source. History Talk Do you like this video? Play Sound. This article is about the series starring Kirby.

For other uses, see Kirby disambiguation. A variant of the Kirby series logo The Kirby series is an ongoing franchise of video games starring the eponymous character, Kirby , and created by Masahiro Sakurai and developed by the HAL Laboratory.

Timeline illustrating some of Kirby's different appearances. Universal Conquest Wiki. Kirby's Dream Land. Kirby's Dream Land 2. Kirby's Dream Land 3. Kirby The Crystal Shards. Kirby: Triple Deluxe. Kirby: Planet Robobot.

Kirby and the Forgotten Land. I think one aspect that always drew me to Kirby as a kid, in contrast to Mario, was how colorful Kirby's world often was. Kirby flew across worlds that had more hues than red and green, and was all the better for it. Kirby and the Amazing Mirror, another Game Boy Advance entry, looks like someone threw all my coloring books as a kid into a blender, and this rainbow puke was the result.

Kirby, at the barest principle, is a series built with co-op combat easily implementable. With Zelda, a primarily single-player, story-driven experience, adding more characters into the threshold made for a cluttered and frustrating game.

Kirby and the Amazing Mirror isn't though, with all four Kirbys working together perfectly to return to their single self. There's a tangibility to Kirby's Epic Yarn that's missing from most Kirby games. The big, lovable pink orb is outlined with a single string of yarn. The game's handcraft feel spun a stylistic and mechanical spin on the familiar, 2D side-scrolling platforming Kirby lived by.

Thanks to yarn, Kirby now twisted himself into many shapes in lieu of donning the costumes of his consumable enemies. Kirby could be a spaceship, a cannon, or even a car. Kirby was fully malleable for the first time of his career; he didn't just impersonate his enemies, he became them. Kirby's Epic Yarn may have spawned an arguably better successor co-opting its saccharine image in Yoshi's Woolly World, but Kirby's Epic Yarn singlehandedly revitalized a series that had grown tired and unimaginative.

And did it all with a single, perfect pink string of yarn. The Kirby Super Star games are kind of like sampler platters that offer a taste of what Kirby is capable of. We're not talking about the cheap bits of food they hand out at Costco, though. All the games contained within Kirby Super Star and Super Star Ultra dish out substantial content, and are a lot of fun.

Some of Super Star's games are on the shorter side like shooting challenges and a boss battle arena , while others are nearly as long as self-contained Kirby adventures like a jaunt that sees Kirby travel to different planets to end the war between Planet Popstar's Sun and Moon. It contains all the old games on Super Star, plus it adds several more in addition to updated graphics and bonus content.

If you're hyper-new to Kirby and you're not sure if his float-and-eat gameplay is something you'd dig, the Super Star games are a great way to get your bearings. Kirby's Adventure confused the hell out of me when it first came out. Why was Kirby pink? Wasn't he a ghost of some sort? It completely contradicted the cover of the Game Boy game, where he was white.

I wanted answers. Anyway, once I got over that little bit of confusion, I found an exceptional platformer that dramatically grew the Kirby formula and laid the groundwork for everything that was to come. Kirby's Adventure gave the puffball his ability copying power; and like Super Mario World, it had a host of interesting secrets to find.

It also had some amazing minigames, including a hilarious quickdraw game that would later be copied by Switch some 20 years later.

As a latter day NES game, it was one of the most graphically impressive games on the system, with a final battle that nearly matched what was available on the bit platforms of the time. Amazingly, Kirby's Adventure came out just a year before the PlayStation. Damn, the NES really lasted a long time.

Nightmare in Dreamland is a platformer by Kirby's best standards: a colorful world, eatable enemies, a tree with a face. Nightmare in Dreamland was also the perfect handheld platformer for the Game Boy Advance with its co-op, updated visuals, and different color swaps for the pink blob.

I often fondly recall Nightmare in Dreamland as my favorite Kirby game, not for anything in particular, but because it's the first thing that comes to mind when I think of Kirby. And for that, Nightmare in Dreamland is Kirby at his most Kirby, at his best.

Tilt n' Tumble is kinda awful, isn't it? It was an early manifestation of Nintendo's creative but not fully formed motion-controlled ideas. Tilt n' Tumble baited players to fling their Gameboys forwards to tilt Kirby upwards into the air within the game. I wouldn't be surprised if Tilt n' Tumble accidentally resulted in kids with slippery hands giving themselves concussions. This game is, well, it's pretty bland. Kirby, a balloon-like critter of questionable origins, has always had the ability to inhale air and float about the sky.

Sometimes he'll ride a star. Kirby's Air Ride imagines a Kirby that says to hell with practical travel, what if he only surfed on stars low on the ground instead? The resulting game is one that's part-racing, part collect-a-thon, all boring. At least it has a killer soundtrack. You get a feeling that Hal Laboratory was sort of flailing around in-between full-fledged Kirby platformers. This is one of their experiments. Kirby's Block Ball is essentially Breakout with a Kirby skin draped over top of it.

The twist is instead of a single paddle at the bottom of the screen, players control multiple paddles bouncing Kirby around the screen breaking blocks. Kirby could also powered up with abilities like stone, flame, and spark, allowing you to break blocks in different ways.

It's a kickin' spin on Breakout that still somehow retains the feeling of Kirby. Kirby's Dream Land. Kirby's Pinball Land. Kirby's Dream Course. Kirby's Dream Land 2. Kirby's Block Ball. Kirby's Star Stacker. Kirby's Dream Land 3. Kirby's Super Star Stacker. Kirby The Crystal Shards. Kirby Tilt 'n' Tumble. Super Smash Bros. Kirby: Nightmare in Dream Land.

Kirby Super Star Ultra. Kirby's Return to Dream Land.



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